AnnotationsUIs (comments/annotations)
@ckeditor/ckeditor5-comments/src/annotations/annotationsuis
A repository of annotations UIs.
The main entry point for registering UIs and activating the annotations UI(s), which display annotation views.
To register a custom annotations UI use following code in the annotations UI plugin init()
function:
const annotationsUIs = editor.plugins.get( 'annotationsUIs' );
annotationsUIs.register( customAnnotationsUIPlugin );
Note that the custom annotations UI must implement the AnnotationsUI
interface.
To activate an annotations UI, use the switchTo( uiName )
method. This method activates the given UI and deactivates all the other UIs.
All annotations will be handled by the activated UI.
It is also possible to activate multiple annotations UIs at the same time and make the UIs handle different sets of annotations.
To do that, use the activate( uiName, filter )
method.
// Suggestions annotations are shown inline in a balloon:
annotationsUIs.activate( 'inline', annotation => annotation.type.startsWith( 'suggestion' ) );
// At the same time, comments annotations are shown in a sidebar:
annotationsUIs.activate( 'wideSidebar', annotation => annotation.type === 'comment' );
Limitations:
- Some annotations UI plugins might collide with each other (like
NarrowSidebar
andWideSidebar
that operates on the same sidebar). They cannot be activated at the same time. - It is not possible to display the same annotation in two different annotations UIs. In this scenario an error will be thrown.
Filtering
Properties
-
activeUIs : Set.<string>
module:comments/annotations/annotationsuis~AnnotationsUIs#activeUIs
-
context : Context | Editor
module:comments/annotations/annotationsuis~AnnotationsUIs#context
readonly inherited
The context instance.
Static properties
-
isContextPlugin : Boolean
module:comments/annotations/annotationsuis~AnnotationsUIs.isContextPlugin
readonly inherited static
A flag which defines if a plugin is allowed or not allowed to be used directly by a
Context
. -
pluginName : String | undefined
module:comments/annotations/annotationsuis~AnnotationsUIs.pluginName
readonly inherited static
An optional name of the plugin. If set, the plugin will be available in
get
by its name and its constructor. If not, then only by its constructor.The name should reflect the constructor name.
To keep the plugin class definition tight, it is recommended to define this property as a static getter:
export default class ImageCaption { static get pluginName() { return 'ImageCaption'; } }
Note: The native
Function.name
property could not be used to keep the plugin name because it will be mangled during code minification.Naming a plugin is necessary to enable removing it through the
config.removePlugins
option. -
requires : Array.<Function> | undefined
module:comments/annotations/annotationsuis~AnnotationsUIs.requires
readonly inherited static
An array of plugins required by this plugin.
To keep the plugin class definition tight it is recommended to define this property as a static getter:
import Image from './image.js'; export default class ImageCaption { static get requires() { return [ Image ]; } }
Methods
-
constructor( editor )
module:comments/annotations/annotationsuis~AnnotationsUIs#constructor
inherited
Creates a new plugin instance. This is the first step of the plugin initialization. See also
init
andafterInit
.A plugin is always instantiated after its dependencies and the
init
andafterInit
methods are called in the same order.Usually, you will want to put your plugin's initialization code in the
init
method. The constructor can be understood as "before init" and used in special cases, just likeafterInit
serves the special "after init" scenarios (e.g.the code which depends on other plugins, but which does not explicitly require them).Parameters
editor : Editor
-
activate( uiName, [ filter ] )
module:comments/annotations/annotationsuis~AnnotationsUIs#activate
Activates an annotations UI.
Note that the custom annotations UI should be registered before the activation.
The
filter
parameter can be used to display on some of the annotations in the given annotations UI. Thanks to that, all annotations can be split into various annotations UIs.The
filter
function takes anAnnotation
instance as the first and only parameter, and should returntrue
if that annotation should be placed in the given annotations UI.Parameters
uiName : String
The name of the annotations UI to activate.
[ filter ] : function
The annotation filter function. If not specified, the UI will use all annotations.
-
afterInit() → null | Promise
module:comments/annotations/annotationsuis~AnnotationsUIs#afterInit
inherited
The third (and last) stage of the plugin initialization. See also
constructor
andinit
.Note: This method is optional. A plugin instance does not need to have it defined.
Returns
null | Promise
-
bind( bindProperties ) → Object
module:comments/annotations/annotationsuis~AnnotationsUIs#bind
mixed
Binds observable properties to other objects implementing the
Observable
interface.Read more in the dedicated guide covering the topic of property bindings with some additional examples.
Consider two objects: a
button
and an associatedcommand
(bothObservable
).A simple property binding could be as follows:
button.bind( 'isEnabled' ).to( command, 'isEnabled' );
or even shorter:
button.bind( 'isEnabled' ).to( command );
which works in the following way:
button.isEnabled
instantly equalscommand.isEnabled
,- whenever
command.isEnabled
changes,button.isEnabled
will immediately reflect its value.
Note: To release the binding, use
unbind
.You can also "rename" the property in the binding by specifying the new name in the
to()
chain:button.bind( 'isEnabled' ).to( command, 'isWorking' );
It is possible to bind more than one property at a time to shorten the code:
button.bind( 'isEnabled', 'value' ).to( command );
which corresponds to:
button.bind( 'isEnabled' ).to( command ); button.bind( 'value' ).to( command );
The binding can include more than one observable, combining multiple data sources in a custom callback:
button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible', ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
Using a custom callback allows processing the value before passing it to the target property:
button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
It is also possible to bind to the same property in an array of observables. To bind a
button
to multiple commands (alsoObservables
) so that each and every one of them must be enabled for the button to become enabled, use the following code:button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled', ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
Parameters
bindProperties : String
Observable properties that will be bound to other observable(s).
Returns
Object
The bind chain with the
to()
andtoMany()
methods.
-
deactivate( uiName )
module:comments/annotations/annotationsuis~AnnotationsUIs#deactivate
Deactivates annotations UI with given name.
Parameters
uiName : String
The name of the annotations UI to deactivate.
-
deactivateAll()
module:comments/annotations/annotationsuis~AnnotationsUIs#deactivateAll
Deactivates all annotations UIs.
-
decorate( methodName )
module:comments/annotations/annotationsuis~AnnotationsUIs#decorate
mixed
Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.
Read more in the dedicated guide covering the topic of decorating methods with some additional examples.
Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.
For example, to cancel the method execution the event can be stopped:
class Foo { constructor() { this.decorate( 'method' ); } method() { console.log( 'called!' ); } } const foo = new Foo(); foo.on( 'method', ( evt ) => { evt.stop(); }, { priority: 'high' } ); foo.method(); // Nothing is logged.
Note: The high priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).
It is also possible to change the returned value:
foo.on( 'method', ( evt ) => { evt.return = 'Foo!'; } ); foo.method(); // -> 'Foo'
Finally, it is possible to access and modify the arguments the method is called with:
method( a, b ) { console.log( `${ a }, ${ b }` ); } // ... foo.on( 'method', ( evt, args ) => { args[ 0 ] = 3; console.log( args[ 1 ] ); // -> 2 }, { priority: 'high' } ); foo.method( 1, 2 ); // -> '3, 2'
Parameters
methodName : String
Name of the method to decorate.
-
delegate( events ) → EmitterMixinDelegateChain
module:comments/annotations/annotationsuis~AnnotationsUIs#delegate
mixed
Delegates selected events to another
Emitter
. For instance:emitterA.delegate( 'eventX' ).to( emitterB ); emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
then
eventX
is delegated (fired by)emitterB
andemitterC
along withdata
:emitterA.fire( 'eventX', data );
and
eventY
is delegated (fired by)emitterC
along withdata
:emitterA.fire( 'eventY', data );
Parameters
events : String
Event names that will be delegated to another emitter.
Returns
-
destroy() → null | Promise
module:comments/annotations/annotationsuis~AnnotationsUIs#destroy
inherited
Destroys the plugin.
Note: This method is optional. A plugin instance does not need to have it defined.
Returns
null | Promise
-
fire( eventOrInfo, [ args ] ) → *
module:comments/annotations/annotationsuis~AnnotationsUIs#fire
mixed
Fires an event, executing all callbacks registered for it.
The first parameter passed to callbacks is an
EventInfo
object, followed by the optionalargs
provided in thefire()
method call.Parameters
eventOrInfo : String | EventInfo
The name of the event or
EventInfo
object if event is delegated.[ args ] : *
Additional arguments to be passed to the callbacks.
Returns
*
By default the method returns
undefined
. However, the return value can be changed by listeners through modification of theevt.return
's property (the event info is the first param of every callback).
-
hasActive() → Boolean
module:comments/annotations/annotationsuis~AnnotationsUIs#hasActive
Returns
true
if at least one registered UI is active.Returns
Boolean
-
init() → null | Promise
module:comments/annotations/annotationsuis~AnnotationsUIs#init
inherited
The second stage (after plugin
constructor
) of the plugin initialization. Unlike the plugin constructor this method can be asynchronous.A plugin's
init()
method is called after its dependencies are initialized, so in the same order as the constructors of these plugins.Note: This method is optional. A plugin instance does not need to have it defined.
Returns
null | Promise
-
isActive( uiName ) → Boolean
module:comments/annotations/annotationsuis~AnnotationsUIs#isActive
Returns
true
if the given UI is active.Parameters
uiName : String
Returns
Boolean
-
listenTo( emitter, event, callback, [ options ] = { [options.priority] } )
module:comments/annotations/annotationsuis~AnnotationsUIs#listenTo
mixed
Registers a callback function to be executed when an event is fired in a specific (emitter) object.
Events can be grouped in namespaces using
:
. When namespaced event is fired, it additionally fires all callbacks for that namespace.// myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ). myEmitter.on( 'myGroup', genericCallback ); myEmitter.on( 'myGroup:myEvent', specificCallback ); // genericCallback is fired. myEmitter.fire( 'myGroup' ); // both genericCallback and specificCallback are fired. myEmitter.fire( 'myGroup:myEvent' ); // genericCallback is fired even though there are no callbacks for "foo". myEmitter.fire( 'myGroup:foo' );
An event callback can stop the event and set the return value of the
fire
method.Parameters
emitter : Emitter
The object that fires the event.
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
off( event, callback )
module:comments/annotations/annotationsuis~AnnotationsUIs#off
mixed
Stops executing the callback on the given event. Shorthand for
this.stopListening( this, event, callback )
.Parameters
event : String
The name of the event.
callback : function
The function to stop being called.
-
on( event, callback, [ options ] = { [options.priority] } )
module:comments/annotations/annotationsuis~AnnotationsUIs#on
mixed
Registers a callback function to be executed when an event is fired.
Shorthand for
this.listenTo( this, event, callback, options )
(it makes the emitter listen on itself).Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
once( event, callback, [ options ] = { [options.priority] } )
module:comments/annotations/annotationsuis~AnnotationsUIs#once
mixed
Registers a callback function to be executed on the next time the event is fired only. This is similar to calling
on
followed byoff
in the callback.Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
refilterAnnotations()
module:comments/annotations/annotationsuis~AnnotationsUIs#refilterAnnotations
Refilters annotations to proper UIs based on filters provided earlier during the annotations UIs activation.
This method should be used if the annotations UIs filtering functions return different results than before for some annotations. It only reattaches these annotations, which should change their UIs.
-
register( uiName, annotationsUI )
module:comments/annotations/annotationsuis~AnnotationsUIs#register
Registers an annotations UI. It might be one of:
It is possible to provide your own, custom annotations UI plugin. It has to implement the
AnnotationsUI
interface.Parameters
uiName : String
Annotations UI name.
annotationsUI : AnnotationsUI
Annotations UI plugin instance.
-
set( name, [ value ] )
module:comments/annotations/annotationsuis~AnnotationsUIs#set
mixed
Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.
It accepts also a single object literal containing key/value pairs with properties to be set.
This method throws the
observable-set-cannot-override
error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means thatfoo.set( 'bar', 1 )
may be slightly slower thanfoo.bar = 1
.Parameters
name : String | Object
The property's name or object with
name=>value
pairs.[ value ] : *
The property's value (if
name
was passed in the first parameter).
-
stopDelegating( [ event ], [ emitter ] )
module:comments/annotations/annotationsuis~AnnotationsUIs#stopDelegating
mixed
Stops delegating events. It can be used at different levels:
- To stop delegating all events.
- To stop delegating a specific event to all emitters.
- To stop delegating a specific event to a specific emitter.
Parameters
[ event ] : String
The name of the event to stop delegating. If omitted, stops it all delegations.
[ emitter ] : Emitter
(requires
event
) The object to stop delegating a particular event to. If omitted, stops delegation ofevent
to all emitters.
-
stopListening( [ emitter ], [ event ], [ callback ] )
module:comments/annotations/annotationsuis~AnnotationsUIs#stopListening
mixed
Stops listening for events. It can be used at different levels:
- To stop listening to a specific callback.
- To stop listening to a specific event.
- To stop listening to all events fired by a specific object.
- To stop listening to all events fired by all objects.
Parameters
[ emitter ] : Emitter
The object to stop listening to. If omitted, stops it for all objects.
[ event ] : String
(Requires the
emitter
) The name of the event to stop listening to. If omitted, stops it for all events fromemitter
.[ callback ] : function
(Requires the
event
) The function to be removed from the call list for the givenevent
.
-
switchTo( uiName )
module:comments/annotations/annotationsuis~AnnotationsUIs#switchTo
Switches the annotations UI to the one with given name.
It preserves the currently active annotation.
Parameters
uiName : String
The name of the annotations UI to switch to.
-
unbind( [ unbindProperties ] )
module:comments/annotations/annotationsuis~AnnotationsUIs#unbind
mixed
Removes the binding created with
bind
.// Removes the binding for the 'a' property. A.unbind( 'a' ); // Removes bindings for all properties. A.unbind();
Parameters
[ unbindProperties ] : String
Observable properties to be unbound. All the bindings will be released if no properties are provided.
-
_addEventListener( event, callback, [ options ] = { [options.priority] } )
module:comments/annotations/annotationsuis~AnnotationsUIs#_addEventListener
protected mixed
Adds callback to emitter for given event.
Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
_removeEventListener( event, callback )
module:comments/annotations/annotationsuis~AnnotationsUIs#_removeEventListener
protected mixed
Removes callback from emitter for given event.
Parameters
event : String
The name of the event.
callback : function
The function to stop being called.
Events
-
change:{property}( eventInfo, name, value, oldValue )
module:comments/annotations/annotationsuis~AnnotationsUIs#event:change:{property}
mixed
Fired when a property changed value.
observable.set( 'prop', 1 ); observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `${ propertyName } has changed from ${ oldValue } to ${ newValue }` ); } ); observable.prop = 2; // -> 'prop has changed from 1 to 2'
Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
The property name.
value : *
The new property value.
oldValue : *
The previous property value.
-
set:{property}( eventInfo, name, value, oldValue )
module:comments/annotations/annotationsuis~AnnotationsUIs#event:set:{property}
mixed
Fired when a property value is going to be set but is not set yet (before the
change
event is fired).You can control the final value of the property by using the event's
return
property.observable.set( 'prop', 1 ); observable.on( 'set:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `Value is going to be changed from ${ oldValue } to ${ newValue }` ); console.log( `Current property value is ${ observable[ propertyName ] }` ); // Let's override the value. evt.return = 3; } ); observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `Value has changed from ${ oldValue } to ${ newValue }` ); } ); observable.prop = 2; // -> 'Value is going to be changed from 1 to 2' // -> 'Current property value is 1' // -> 'Value has changed from 1 to 3'
Note: The event is fired even when the new value is the same as the old value.
Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
The property name.
value : *
The new property value.
oldValue : *
The previous property value.
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