InlineEditor (editor-inline)
@ckeditor/ckeditor5-editor-inline/src/inlineeditor
The inline editor implementation. It uses an inline editable and a floating toolbar. See the demo.
In order to create a inline editor instance, use the static
InlineEditor.create()
method.
Inline editor and inline build
The inline editor can be used directly from source (if you installed the
@ckeditor/ckeditor5-editor-inline
package)
but it is also available in the inline build.
Builds
are ready-to-use editors with plugins bundled in. When using the editor from
source you need to take care of loading all plugins by yourself
(through the config.plugins
option).
Using the editor from source gives much better flexibility and allows easier customization.
Read more about initializing the editor from source or as a build in
InlineEditor.create()
.
Filtering
Properties
-
commands : CommandCollection
module:editor-inline/inlineeditor~InlineEditor#commands
readonly inherited
Commands registered to the editor.
Use the shorthand
editor.execute()
method to execute commands:// Execute the bold command: editor.execute( 'bold' ); // Check the state of the bold command: editor.commands.get( 'bold' ).value;
-
Stores all configurations specific to this editor instance.
editor.config.get( 'image.toolbar' ); // -> [ 'imageStyle:block', 'imageStyle:side', '|', 'toggleImageCaption', 'imageTextAlternative' ]
-
conversion : Conversion
module:editor-inline/inlineeditor~InlineEditor#conversion
readonly inherited
Conversion manager through which you can register model-to-view and view-to-model converters.
See the
Conversion
documentation to learn how to add converters. -
data : DataController
module:editor-inline/inlineeditor~InlineEditor#data
readonly inherited
The data controller. Used e.g. for setting and retrieving the editor data.
-
editing : EditingController
module:editor-inline/inlineeditor~InlineEditor#editing
readonly inherited
The editing controller. Controls user input and rendering the content for editing.
-
isReadOnly : Boolean
module:editor-inline/inlineeditor~InlineEditor#isReadOnly
readonly inherited observable
Defines whether the editor is in the read-only mode.
In read-only mode the editor commands are disabled so it is not possible to modify the document by using them. Also, the editable element(s) become non-editable.
In order to make the editor read-only, you need to call the
enableReadOnlyMode
method:editor.enableReadOnlyMode( 'feature-id' );
Later, to turn off the read-only mode, call
disableReadOnlyMode
:editor.disableReadOnlyMode( 'feature-id' );
-
keystrokes : EditingKeystrokeHandler
module:editor-inline/inlineeditor~InlineEditor#keystrokes
readonly inherited
An instance of the
EditingKeystrokeHandler
.It allows setting simple keystrokes:
// Execute the bold command on Ctrl+E: editor.keystrokes.set( 'Ctrl+E', 'bold' ); // Execute your own callback: editor.keystrokes.set( 'Ctrl+E', ( data, cancel ) => { console.log( data.keyCode ); // Prevent the default (native) action and stop the underlying keydown event // so no other editor feature will interfere. cancel(); } );
Note: Certain typing-oriented keystrokes (like Backspace or Enter) are handled by a low-level mechanism and trying to listen to them via the keystroke handler will not work reliably. To handle these specific keystrokes, see the events fired by the editing view document (
editor.editing.view.document
). -
The locale instance.
-
The editor's model.
The central point of the editor's abstract data model.
-
plugins : PluginCollection
module:editor-inline/inlineeditor~InlineEditor#plugins
readonly inherited
The plugins loaded and in use by this editor instance.
editor.plugins.get( 'ClipboardPipeline' ); // -> An instance of the clipboard pipeline plugin.
-
sourceElement : HTMLElement
module:editor-inline/inlineeditor~InlineEditor#sourceElement
readonly mixed
The element on which the editor has been initialized.
-
state : 'initializing' | 'ready' | 'destroyed'
module:editor-inline/inlineeditor~InlineEditor#state
inherited observable
Indicates the editor life-cycle state.
The editor is in one of the following states:
initializing
– During the editor initialization (beforeEditor.create()
) finished its job.ready
– After the promise returned by theEditor.create()
method is resolved.destroyed
– Once theeditor.destroy()
method was called.
-
The editor UI instance.
-
The editor context. When it is not provided through the configuration, the editor creates it.
-
_readOnlyLocks : Set.<(String | Symbol)>
module:editor-inline/inlineeditor~InlineEditor#_readOnlyLocks
private inherited
A set of lock IDs for the
isReadOnly
getter.
Static properties
-
builtinPlugins : Array.<Function>
module:editor-inline/inlineeditor~InlineEditor.builtinPlugins
inherited static
An array of plugins built into this editor class.
It is used in CKEditor 5 builds to provide a list of plugins which are later automatically initialized during the editor initialization.
They will be automatically initialized by the editor, unless listed in
config.removePlugins
and unlessconfig.plugins
is passed.// Build some plugins into the editor class first. ClassicEditor.builtinPlugins = [ FooPlugin, BarPlugin ]; // Normally, you need to define config.plugins, but since ClassicEditor.builtinPlugins was // defined, now you can call create() without any configuration. ClassicEditor .create( sourceElement ) .then( editor => { editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin. editor.plugins.get( BarPlugin ); // -> An instance of the Bar plugin. } ); ClassicEditor .create( sourceElement, { // Do not initialize these plugins (note: it is defined by a string): removePlugins: [ 'Foo' ] } ) .then( editor => { editor.plugins.get( FooPlugin ); // -> Undefined. editor.config.get( BarPlugin ); // -> An instance of the Bar plugin. } ); ClassicEditor .create( sourceElement, { // Load only this plugin. It can also be defined by a string if // this plugin was built into the editor class. plugins: [ FooPlugin ] } ) .then( editor => { editor.plugins.get( FooPlugin ); // -> An instance of the Foo plugin. editor.config.get( BarPlugin ); // -> Undefined. } );
See also
defaultConfig
. -
defaultConfig : Object
module:editor-inline/inlineeditor~InlineEditor.defaultConfig
inherited static
The default configuration which is built into the editor class.
It is used in CKEditor 5 builds to provide the default configuration options which are later used during the editor initialization.
ClassicEditor.defaultConfig = { foo: 1, bar: 2 }; ClassicEditor .create( sourceElement ) .then( editor => { editor.config.get( 'foo' ); // -> 1 editor.config.get( 'bar' ); // -> 2 } ); // The default options can be overridden by the configuration passed to create(). ClassicEditor .create( sourceElement, { bar: 3 } ) .then( editor => { editor.config.get( 'foo' ); // -> 1 editor.config.get( 'bar' ); // -> 3 } );
See also
builtinPlugins
.
Methods
-
constructor( sourceElementOrData, [ config ] )
module:editor-inline/inlineeditor~InlineEditor#constructor
protected
Creates an instance of the inline editor.
Note: Do not use the constructor to create editor instances. Use the static
InlineEditor.create()
method instead.Parameters
sourceElementOrData : HTMLElement | String
The DOM element that will be the source for the created editor (on which the editor will be initialized) or initial data for the editor. For more information see
InlineEditor.create()
.[ config ] : EditorConfig
The editor configuration.
-
bind( bindProperties ) → Object
module:editor-inline/inlineeditor~InlineEditor#bind
mixed
Binds observable properties to other objects implementing the
Observable
interface.Read more in the dedicated guide covering the topic of property bindings with some additional examples.
Consider two objects: a
button
and an associatedcommand
(bothObservable
).A simple property binding could be as follows:
button.bind( 'isEnabled' ).to( command, 'isEnabled' );
or even shorter:
button.bind( 'isEnabled' ).to( command );
which works in the following way:
button.isEnabled
instantly equalscommand.isEnabled
,- whenever
command.isEnabled
changes,button.isEnabled
will immediately reflect its value.
Note: To release the binding, use
unbind
.You can also "rename" the property in the binding by specifying the new name in the
to()
chain:button.bind( 'isEnabled' ).to( command, 'isWorking' );
It is possible to bind more than one property at a time to shorten the code:
button.bind( 'isEnabled', 'value' ).to( command );
which corresponds to:
button.bind( 'isEnabled' ).to( command ); button.bind( 'value' ).to( command );
The binding can include more than one observable, combining multiple data sources in a custom callback:
button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible', ( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
Using a custom callback allows processing the value before passing it to the target property:
button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
It is also possible to bind to the same property in an array of observables. To bind a
button
to multiple commands (alsoObservables
) so that each and every one of them must be enabled for the button to become enabled, use the following code:button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled', ( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
Parameters
bindProperties : String
Observable properties that will be bound to other observable(s).
Returns
Object
The bind chain with the
to()
andtoMany()
methods.
-
decorate( methodName )
module:editor-inline/inlineeditor~InlineEditor#decorate
mixed
Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.
Read more in the dedicated guide covering the topic of decorating methods with some additional examples.
Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.
For example, to cancel the method execution the event can be stopped:
class Foo { constructor() { this.decorate( 'method' ); } method() { console.log( 'called!' ); } } const foo = new Foo(); foo.on( 'method', ( evt ) => { evt.stop(); }, { priority: 'high' } ); foo.method(); // Nothing is logged.
Note: The high priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).
It is also possible to change the returned value:
foo.on( 'method', ( evt ) => { evt.return = 'Foo!'; } ); foo.method(); // -> 'Foo'
Finally, it is possible to access and modify the arguments the method is called with:
method( a, b ) { console.log( `${ a }, ${ b }` ); } // ... foo.on( 'method', ( evt, args ) => { args[ 0 ] = 3; console.log( args[ 1 ] ); // -> 2 }, { priority: 'high' } ); foo.method( 1, 2 ); // -> '3, 2'
Parameters
methodName : String
Name of the method to decorate.
-
delegate( events ) → EmitterMixinDelegateChain
module:editor-inline/inlineeditor~InlineEditor#delegate
mixed
Delegates selected events to another
Emitter
. For instance:emitterA.delegate( 'eventX' ).to( emitterB ); emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
then
eventX
is delegated (fired by)emitterB
andemitterC
along withdata
:emitterA.fire( 'eventX', data );
and
eventY
is delegated (fired by)emitterC
along withdata
:emitterA.fire( 'eventY', data );
Parameters
events : String
Event names that will be delegated to another emitter.
Returns
-
destroy() → Promise
module:editor-inline/inlineeditor~InlineEditor#destroy
inherited
Destroys the editor instance, releasing all resources used by it.
Note The editor cannot be destroyed during the initialization phase so if it is called while the editor is being initialized, it will wait for the editor initialization before destroying it.
Returns
Promise
A promise that resolves once the editor instance is fully destroyed.
Fires
-
disableReadOnlyMode( lockId )
module:editor-inline/inlineeditor~InlineEditor#disableReadOnlyMode
inherited
Removes the read-only lock from the editor with given lock ID.
When no lock is present on the editor anymore, then the
isReadOnly
property will be set tofalse
.Parameters
lockId : String | Symbol
The lock ID for setting the editor to the read-only state.
-
enableReadOnlyMode( lockId )
module:editor-inline/inlineeditor~InlineEditor#enableReadOnlyMode
inherited
Turns on the read-only mode in the editor.
Editor can be switched to or out of the read-only mode by many features, under various circumstances. The editor supports locking mechanism for the read-only mode. It enables easy control over the read-only mode when many features wants to turn it on or off at the same time, without conflicting with each other. It guarantees that you will not make the editor editable accidentally (which could lead to errors).
Each read-only mode request is identified by a unique id (also called "lock"). If multiple plugins requested to turn on the read-only mode, then, the editor will become editable only after all these plugins turn the read-only mode off (using the same ids).
Note, that you cannot force the editor to disable the read-only mode if other plugins set it.
After the first
enableReadOnlyMode()
call, theisReadOnly
property will be set totrue
:editor.isReadOnly; // `false`. editor.enableReadOnlyMode( 'my-feature-id' ); editor.isReadOnly; // `true`.
You can turn off the read-only mode ("clear the lock") using the
disableReadOnlyMode()
method:editor.enableReadOnlyMode( 'my-feature-id' ); // ... editor.disableReadOnlyMode( 'my-feature-id' ); editor.isReadOnly; // `false`.
All "locks" need to be removed to enable editing:
editor.enableReadOnlyMode( 'my-feature-id' ); editor.enableReadOnlyMode( 'my-other-feature-id' ); // ... editor.disableReadOnlyMode( 'my-feature-id' ); editor.isReadOnly; // `true`. editor.disableReadOnlyMode( 'my-other-feature-id' ); editor.isReadOnly; // `false`.
Parameters
lockId : String | Symbol
A unique ID for setting the editor to the read-only state.
-
execute( commandName, [ ...commandParams ] ) → *
module:editor-inline/inlineeditor~InlineEditor#execute
inherited
Executes the specified command with given parameters.
Shorthand for:
editor.commands.get( commandName ).execute( ... );
Parameters
commandName : String
The name of the command to execute.
[ ...commandParams ] : *
Command parameters.
Returns
*
The value returned by the
commands.execute()
.
-
fire( eventOrInfo, [ args ] ) → *
module:editor-inline/inlineeditor~InlineEditor#fire
mixed
Fires an event, executing all callbacks registered for it.
The first parameter passed to callbacks is an
EventInfo
object, followed by the optionalargs
provided in thefire()
method call.Parameters
eventOrInfo : String | EventInfo
The name of the event or
EventInfo
object if event is delegated.[ args ] : *
Additional arguments to be passed to the callbacks.
Returns
*
By default the method returns
undefined
. However, the return value can be changed by listeners through modification of theevt.return
's property (the event info is the first param of every callback).
-
focus()
module:editor-inline/inlineeditor~InlineEditor#focus
inherited
Focuses the editor.
Note To explicitly focus the editing area of the editor, use the
editor.editing.view.focus()
method of the editing view.Check out the Focus in the editor UI section of the Deep dive into focus tracking guide to learn more.
-
getData( [ options ] = { [options.rootName], [options.trim] } ) → String
module:editor-inline/inlineeditor~InlineEditor#getData
mixed
Gets the data from the editor.
editor.getData(); // -> '<p>This is editor!</p>'
By default the editor outputs HTML. This can be controlled by injecting a different data processor. See the Markdown output guide for more details.
Note: Not only is the format of the data configurable, but the type of the
getData()
's return value does not have to be a string either. You can e.g. return an object or a DOMDocumentFragment
if you consider this the right format for you.Parameters
[ options ] : Object
Additional configuration for the retrieved data. Editor features may introduce more configuration options that can be set through this parameter.
Properties[ options.rootName ] : String
Root name.
Defaults to
'main'
[ options.trim ] : String
Whether returned data should be trimmed. This option is set to
'empty'
by default, which means that whenever editor content is considered empty, an empty string is returned. To turn off trimming use'none'
. In such cases exact content will be returned (for example'<p> </p>'
for an empty editor).Defaults to
'empty'
Returns
String
Output data.
-
initPlugins() → Promise.<LoadedPlugins>
module:editor-inline/inlineeditor~InlineEditor#initPlugins
inherited
Loads and initializes plugins specified in the configuration.
Returns
Promise.<LoadedPlugins>
A promise which resolves once the initialization is completed, providing an array of loaded plugins.
-
listenTo( emitter, event, callback, [ options ] = { [options.priority] } )
module:editor-inline/inlineeditor~InlineEditor#listenTo
mixed
Registers a callback function to be executed when an event is fired in a specific (emitter) object.
Events can be grouped in namespaces using
:
. When namespaced event is fired, it additionally fires all callbacks for that namespace.// myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ). myEmitter.on( 'myGroup', genericCallback ); myEmitter.on( 'myGroup:myEvent', specificCallback ); // genericCallback is fired. myEmitter.fire( 'myGroup' ); // both genericCallback and specificCallback are fired. myEmitter.fire( 'myGroup:myEvent' ); // genericCallback is fired even though there are no callbacks for "foo". myEmitter.fire( 'myGroup:foo' );
An event callback can stop the event and set the return value of the
fire
method.Parameters
emitter : Emitter
The object that fires the event.
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
off( event, callback )
module:editor-inline/inlineeditor~InlineEditor#off
mixed
Stops executing the callback on the given event. Shorthand for
this.stopListening( this, event, callback )
.Parameters
event : String
The name of the event.
callback : function
The function to stop being called.
-
on( event, callback, [ options ] = { [options.priority] } )
module:editor-inline/inlineeditor~InlineEditor#on
mixed
Registers a callback function to be executed when an event is fired.
Shorthand for
this.listenTo( this, event, callback, options )
(it makes the emitter listen on itself).Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
once( event, callback, [ options ] = { [options.priority] } )
module:editor-inline/inlineeditor~InlineEditor#once
mixed
Registers a callback function to be executed on the next time the event is fired only. This is similar to calling
on
followed byoff
in the callback.Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
set( name, [ value ] )
module:editor-inline/inlineeditor~InlineEditor#set
mixed
Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.
It accepts also a single object literal containing key/value pairs with properties to be set.
This method throws the
observable-set-cannot-override
error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means thatfoo.set( 'bar', 1 )
may be slightly slower thanfoo.bar = 1
.Parameters
name : String | Object
The property's name or object with
name=>value
pairs.[ value ] : *
The property's value (if
name
was passed in the first parameter).
-
setData( data )
module:editor-inline/inlineeditor~InlineEditor#setData
mixed
Sets the data in the editor.
editor.setData( '<p>This is editor!</p>' );
By default the editor accepts HTML. This can be controlled by injecting a different data processor. See the Markdown output guide for more details.
Note: Not only is the format of the data configurable, but the type of the
setData()
's parameter does not have to be a string either. You can e.g. accept an object or a DOMDocumentFragment
if you consider this the right format for you.Parameters
data : String
Input data.
-
stopDelegating( [ event ], [ emitter ] )
module:editor-inline/inlineeditor~InlineEditor#stopDelegating
mixed
Stops delegating events. It can be used at different levels:
- To stop delegating all events.
- To stop delegating a specific event to all emitters.
- To stop delegating a specific event to a specific emitter.
Parameters
[ event ] : String
The name of the event to stop delegating. If omitted, stops it all delegations.
[ emitter ] : Emitter
(requires
event
) The object to stop delegating a particular event to. If omitted, stops delegation ofevent
to all emitters.
-
stopListening( [ emitter ], [ event ], [ callback ] )
module:editor-inline/inlineeditor~InlineEditor#stopListening
mixed
Stops listening for events. It can be used at different levels:
- To stop listening to a specific callback.
- To stop listening to a specific event.
- To stop listening to all events fired by a specific object.
- To stop listening to all events fired by all objects.
Parameters
[ emitter ] : Emitter
The object to stop listening to. If omitted, stops it for all objects.
[ event ] : String
(Requires the
emitter
) The name of the event to stop listening to. If omitted, stops it for all events fromemitter
.[ callback ] : function
(Requires the
event
) The function to be removed from the call list for the givenevent
.
-
t()
module:editor-inline/inlineeditor~InlineEditor#t
inherited
Shorthand for
t
.Related:
-
unbind( [ unbindProperties ] )
module:editor-inline/inlineeditor~InlineEditor#unbind
mixed
Removes the binding created with
bind
.// Removes the binding for the 'a' property. A.unbind( 'a' ); // Removes bindings for all properties. A.unbind();
Parameters
[ unbindProperties ] : String
Observable properties to be unbound. All the bindings will be released if no properties are provided.
-
updateSourceElement()
module:editor-inline/inlineeditor~InlineEditor#updateSourceElement
mixed
Updates the editor source element's content with the data.
-
_addEventListener( event, callback, [ options ] = { [options.priority] } )
module:editor-inline/inlineeditor~InlineEditor#_addEventListener
protected mixed
Adds callback to emitter for given event.
Parameters
event : String
The name of the event.
callback : function
The function to be called on event.
[ options ] : Object
Additional options.
Properties[ options.priority ] : PriorityString | Number
The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.
Defaults to
'normal'
Defaults to
{}
-
_removeEventListener( event, callback )
module:editor-inline/inlineeditor~InlineEditor#_removeEventListener
protected mixed
Removes callback from emitter for given event.
Parameters
event : String
The name of the event.
callback : function
The function to stop being called.
Static methods
-
create( sourceElementOrData, [ config ] ) → Promise
module:editor-inline/inlineeditor~InlineEditor.create
static
Creates a new inline editor instance.
There are three general ways how the editor can be initialized.
Using an existing DOM element (and loading data from it)
You can initialize the editor using an existing DOM element:
InlineEditor .create( document.querySelector( '#editor' ) ) .then( editor => { console.log( 'Editor was initialized', editor ); } ) .catch( err => { console.error( err.stack ); } );
The element's content will be used as the editor data and the element will become the editable element.
Creating a detached editor
Alternatively, you can initialize the editor by passing the initial data directly as a
String
. In this case, the editor will render an element that must be inserted into the DOM for the editor to work properly:InlineEditor .create( '<p>Hello world!</p>' ) .then( editor => { console.log( 'Editor was initialized', editor ); // Initial data was provided so the editor UI element needs to be added manually to the DOM. document.body.appendChild( editor.ui.element ); } ) .catch( err => { console.error( err.stack ); } );
This lets you dynamically append the editor to your web page whenever it is convenient for you. You may use this method if your web page content is generated on the client side and the DOM structure is not ready at the moment when you initialize the editor.
Using an existing DOM element (and data provided in
config.initialData
)You can also mix these two ways by providing a DOM element to be used and passing the initial data through the configuration:
InlineEditor .create( document.querySelector( '#editor' ), { initialData: '<h2>Initial data</h2><p>Foo bar.</p>' } ) .then( editor => { console.log( 'Editor was initialized', editor ); } ) .catch( err => { console.error( err.stack ); } );
This method can be used to initialize the editor on an existing element with the specified content in case if your integration makes it difficult to set the content of the source element.
Note that an error will be thrown if you pass the initial data both as the first parameter and also in the configuration.
Configuring the editor
See the editor configuration documentation to learn more about customizing plugins, toolbar and more.
Using the editor from source
The code samples listed in the previous sections of this documentation assume that you are using an editor build (for example –
@ckeditor/ckeditor5-build-inline
).If you want to use the inline editor from source (
@ckeditor/ckeditor5-editor-inline/src/inlineeditor
), you need to define the list of plugins to be initialized and toolbar items. Read more about using the editor from source in the dedicated guide.Parameters
sourceElementOrData : HTMLElement | String
The DOM element that will be the source for the created editor or the editor's initial data.
If a DOM element is passed, its content will be automatically loaded to the editor upon initialization. Moreover, the editor data will be set back to the original element once the editor is destroyed.
If the initial data is passed, a detached editor will be created. In this case you need to insert it into the DOM manually. It is available under the
editor.ui.element
property.[ config ] : EditorConfig
The editor configuration.
Returns
Promise
A promise resolved once the editor is ready. The promise resolves with the created editor instance.
Events
-
change:isReadOnly( eventInfo, name, value, oldValue )
module:editor-inline/inlineeditor~InlineEditor#event:change:isReadOnly
inherited
Fired when the
isReadOnly
property changed value.Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
Name of the changed property (
isReadOnly
).value : Boolean
New value of the
isReadOnly
property with given key ornull
, if operation should remove property.oldValue : Boolean
Old value of the
isReadOnly
property with given key ornull
, if property was not set before.
-
change:state( eventInfo, name, value, oldValue )
module:editor-inline/inlineeditor~InlineEditor#event:change:state
inherited
Fired when the
state
property changed value.Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
Name of the changed property (
state
).value : 'initializing' | 'ready' | 'destroyed'
New value of the
state
property with given key ornull
, if operation should remove property.oldValue : 'initializing' | 'ready' | 'destroyed'
Old value of the
state
property with given key ornull
, if property was not set before.
-
change:{property}( eventInfo, name, value, oldValue )
module:editor-inline/inlineeditor~InlineEditor#event:change:{property}
mixed
Fired when a property changed value.
observable.set( 'prop', 1 ); observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `${ propertyName } has changed from ${ oldValue } to ${ newValue }` ); } ); observable.prop = 2; // -> 'prop has changed from 1 to 2'
Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
The property name.
value : *
The new property value.
oldValue : *
The previous property value.
-
destroy( eventInfo )
module:editor-inline/inlineeditor~InlineEditor#event:destroy
inherited
Fired when this editor instance is destroyed. The editor at this point is not usable and this event should be used to perform the clean-up in any plugin.
See also the
editor.state
property.Parameters
eventInfo : EventInfo
An object containing information about the fired event.
-
ready( eventInfo )
module:editor-inline/inlineeditor~InlineEditor#event:ready
inherited
Fired when the data and all additional editor components are ready.
Note: This event is most useful for plugin developers. When integrating the editor with your website or application, you do not have to listen to
editor#ready
because when the promise returned by the staticEditor.create()
event is resolved, the editor is already ready. In fact, since the first moment when the editor instance is available to you is insidethen()
's callback, you cannot even add a listener to theeditor#ready
event.See also the
editor.state
property.Parameters
eventInfo : EventInfo
An object containing information about the fired event.
-
set:{property}( eventInfo, name, value, oldValue )
module:editor-inline/inlineeditor~InlineEditor#event:set:{property}
mixed
Fired when a property value is going to be set but is not set yet (before the
change
event is fired).You can control the final value of the property by using the event's
return
property.observable.set( 'prop', 1 ); observable.on( 'set:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `Value is going to be changed from ${ oldValue } to ${ newValue }` ); console.log( `Current property value is ${ observable[ propertyName ] }` ); // Let's override the value. evt.return = 3; } ); observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => { console.log( `Value has changed from ${ oldValue } to ${ newValue }` ); } ); observable.prop = 2; // -> 'Value is going to be changed from 1 to 2' // -> 'Current property value is 1' // -> 'Value has changed from 1 to 3'
Note: The event is fired even when the new value is the same as the old value.
Parameters
eventInfo : EventInfo
An object containing information about the fired event.
name : String
The property name.
value : *
The new property value.
oldValue : *
The previous property value.
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