Class

ContextualBalloon (ui/panel/balloon)

@ckeditor/ckeditor5-ui/src/panel/balloon/contextualballoon

class

Provides the common contextual balloon for the editor.

The role of this plugin is to unify the contextual balloons logic, simplify views management and help avoid the unnecessary complexity of handling multiple BalloonPanelView instances in the editor.

This plugin allows for creating single or multiple panel stacks.

Each stack may have multiple views, with the one on the top being visible. When the visible view is removed from the stack, the previous view becomes visible.

It might be useful to implement nested navigation in a balloon. For instance, a toolbar view may contain a link button. When you click it, a link view (which lets you set the URL) is created and put on top of the toolbar view, so the link panel is displayed. When you finish editing the link and close (remove) the link view, the toolbar view is visible again.

However, there are cases when there are multiple independent balloons to be displayed, for instance, if the selection is inside two inline comments at the same time. For such cases, you can create two independent panel stacks. The contextual balloon plugin will create a navigation bar to let the users switch between these panel stacks using the "Next" and "Previous" buttons.

If there are no views in the current stack, the balloon panel will try to switch to the next stack. If there are no panels in any stack, the balloon panel will be hidden.

Note: To force the balloon panel to show only one view, even if there are other stacks, use the singleViewMode=true option when adding a view to a panel.

From the implementation point of view, the contextual ballon plugin is reusing a single BalloonPanelView instance to display multiple contextual balloon panels in the editor. It also creates a special rotator view, used to manage multiple panel stacks. Rotator view is a child of the balloon panel view and the parent of the specific view you want to display. If there is more than one panel stack to be displayed, the rotator view will add a navigation bar. If there is only one stack, the rotator view is transparent (it does not add any UI elements).

Filtering

Properties

  • editor : Editor

    readonly inherited

    The editor instance.

    Note that most editors implement the EditorWithUI interface in addition to the base Editor interface. However, editors with an external UI (i.e. Bootstrap-based) or a headless editor may not implement the EditorWithUI interface.

    Because of above, to make plugins more universal, it is recommended to split features into:

    • The "editing" part that only uses the Editor interface.
    • The "UI" part that uses both the Editor interface and the EditorWithUI interface.
  • isEnabled : Boolean

    readonly inherited observable

    Flag indicating whether a plugin is enabled or disabled. A disabled plugin will not transform text.

    Plugin can be simply disabled like that:

    // Disable the plugin so that no toolbars are visible.
    editor.plugins.get( 'TextTransformation' ).isEnabled = false;
    

    You can also use forceDisabled method.

  • positionLimiter : Options#limiter

    The position limiter for the balloon, used when no limiter has been passed into add or updatePosition.

    By default, a function that obtains the farthest DOM RootEditableElement of the selection.

  • view : BalloonPanelView

    readonly

    The common balloon panel view.

  • visibleView : View | null

    readonly observable

    The currently visible view or null when there are no views in any stack.

  • _disableStack : Set.<String>

    private inherited

    Holds identifiers for forceDisabled mechanism.

  • _fakePanelsView : View

    private

    Displays fake panels under the balloon panel view when multiple stacks are added to the balloon.

  • _idToStack : Map.<String, Set>

    private

    The map of IDs and stacks.

  • _numberOfStacks : Number

    private readonly observable

    A total number of all stacks in the balloon.

  • _rotatorView : RotatorView

    private

    Rotator view embedded in the contextual balloon. Displays the currently visible view in the balloon and provides navigation for switching stacks.

  • _singleViewMode : Boolean

    private readonly observable

    A flag that controls the single view mode.

  • _viewToStack : Map.<View, Set>

    private

    The map of views and their stacks.

  • _visibleStack : Set

    private

    Returns the stack of the currently visible view.

Static properties

  • isContextPlugin : Boolean

    readonly inherited static

    A flag which defines if a plugin is allowed or not allowed to be used directly by a Context.

  • pluginName : String | undefined

    readonly inherited static

    An optional name of the plugin. If set, the plugin will be available in get by its name and its constructor. If not, then only by its constructor.

    The name should reflect the constructor name.

    To keep the plugin class definition tight, it is recommended to define this property as a static getter:

    export default class ImageCaption {
    	static get pluginName() {
    		return 'ImageCaption';
    	}
    }
    

    Note: The native Function.name property could not be used to keep the plugin name because it will be mangled during code minification.

    Naming a plugin is necessary to enable removing it through the config.removePlugins option.

  • requires : Array.<Function> | undefined

    readonly inherited static

    An array of plugins required by this plugin.

    To keep the plugin class definition tight it is recommended to define this property as a static getter:

    import Image from './image.js';
    
    export default class ImageCaption {
    	static get requires() {
    		return [ Image ];
    	}
    }

Methods

  • constructor( editor )

    inherited

    Creates a new plugin instance. This is the first step of the plugin initialization. See also init and afterInit.

    A plugin is always instantiated after its dependencies and the init and afterInit methods are called in the same order.

    Usually, you will want to put your plugin's initialization code in the init method. The constructor can be understood as "before init" and used in special cases, just like afterInit serves the special "after init" scenarios (e.g.the code which depends on other plugins, but which does not explicitly require them).

    Parameters

    editor : Editor
  • add( data = { [data.stackId], [data.view], [data.position], [data.balloonClassName], [data.withArrow], [data.singleViewMode] } )

    Adds a new view to the stack and makes it visible if the current stack is visible or it is the first view in the balloon.

    Parameters

    data : Object

    The configuration of the view.

    Properties
    [ data.stackId ] : String

    The ID of the stack that the view is added to.

    Defaults to 'main'

    [ data.view ] : View

    The content of the balloon.

    [ data.position ] : Options

    Positioning options.

    [ data.balloonClassName ] : String

    An additional CSS class added to the balloon when visible.

    [ data.withArrow ] : Boolean

    Whether the balloon should be rendered with an arrow.

    Defaults to true

    [ data.singleViewMode ] : Boolean

    Whether the view should be the only visible view even if other stacks were added.

    Defaults to false

  • afterInit() → null | Promise

    inherited

    The third (and last) stage of the plugin initialization. See also constructor and init.

    Note: This method is optional. A plugin instance does not need to have it defined.

    Returns

    null | Promise
  • bind( bindProperties ) → Object

    mixed

    Binds observable properties to other objects implementing the Observable interface.

    Read more in the dedicated guide covering the topic of property bindings with some additional examples.

    Consider two objects: a button and an associated command (both Observable).

    A simple property binding could be as follows:

    button.bind( 'isEnabled' ).to( command, 'isEnabled' );
    

    or even shorter:

    button.bind( 'isEnabled' ).to( command );
    

    which works in the following way:

    • button.isEnabled instantly equals command.isEnabled,
    • whenever command.isEnabled changes, button.isEnabled will immediately reflect its value.

    Note: To release the binding, use unbind.

    You can also "rename" the property in the binding by specifying the new name in the to() chain:

    button.bind( 'isEnabled' ).to( command, 'isWorking' );
    

    It is possible to bind more than one property at a time to shorten the code:

    button.bind( 'isEnabled', 'value' ).to( command );
    

    which corresponds to:

    button.bind( 'isEnabled' ).to( command );
    button.bind( 'value' ).to( command );
    

    The binding can include more than one observable, combining multiple data sources in a custom callback:

    button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
    	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
    

    Using a custom callback allows processing the value before passing it to the target property:

    button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
    

    It is also possible to bind to the same property in an array of observables. To bind a button to multiple commands (also Observables) so that each and every one of them must be enabled for the button to become enabled, use the following code:

    button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
    	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );

    Parameters

    bindProperties : String

    Observable properties that will be bound to other observable(s).

    Returns

    Object

    The bind chain with the to() and toMany() methods.

  • clearForceDisabled( id )

    inherited

    Clears forced disable previously set through forceDisabled. See forceDisabled.

    Parameters

    id : String

    Unique identifier, equal to the one passed in forceDisabled call.

  • decorate( methodName )

    mixed

    Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.

    Read more in the dedicated guide covering the topic of decorating methods with some additional examples.

    Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.

    For example, to cancel the method execution the event can be stopped:

    class Foo {
    	constructor() {
    		this.decorate( 'method' );
    	}
    
    	method() {
    		console.log( 'called!' );
    	}
    }
    
    const foo = new Foo();
    foo.on( 'method', ( evt ) => {
    	evt.stop();
    }, { priority: 'high' } );
    
    foo.method(); // Nothing is logged.
    

    Note: The high priority listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).

    It is also possible to change the returned value:

    foo.on( 'method', ( evt ) => {
    	evt.return = 'Foo!';
    } );
    
    foo.method(); // -> 'Foo'
    

    Finally, it is possible to access and modify the arguments the method is called with:

    method( a, b ) {
    	console.log( `${ a }, ${ b }`  );
    }
    
    // ...
    
    foo.on( 'method', ( evt, args ) => {
    	args[ 0 ] = 3;
    
    	console.log( args[ 1 ] ); // -> 2
    }, { priority: 'high' } );
    
    foo.method( 1, 2 ); // -> '3, 2'

    Parameters

    methodName : String

    Name of the method to decorate.

  • delegate( events ) → EmitterMixinDelegateChain

    mixed

    Delegates selected events to another Emitter. For instance:

    emitterA.delegate( 'eventX' ).to( emitterB );
    emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
    

    then eventX is delegated (fired by) emitterB and emitterC along with data:

    emitterA.fire( 'eventX', data );
    

    and eventY is delegated (fired by) emitterC along with data:

    emitterA.fire( 'eventY', data );

    Parameters

    events : String

    Event names that will be delegated to another emitter.

    Returns

    EmitterMixinDelegateChain
  • destroy() → null | Promise

    inherited

    Destroys the plugin.

    Note: This method is optional. A plugin instance does not need to have it defined.

    Returns

    null | Promise
  • fire( eventOrInfo, [ args ] ) → *

    mixed

    Fires an event, executing all callbacks registered for it.

    The first parameter passed to callbacks is an EventInfo object, followed by the optional args provided in the fire() method call.

    Parameters

    eventOrInfo : String | EventInfo

    The name of the event or EventInfo object if event is delegated.

    [ args ] : *

    Additional arguments to be passed to the callbacks.

    Returns

    *

    By default the method returns undefined. However, the return value can be changed by listeners through modification of the evt.return's property (the event info is the first param of every callback).

  • forceDisabled( id )

    inherited

    Disables the plugin.

    Plugin may be disabled by multiple features or algorithms (at once). When disabling a plugin, unique id should be passed (e.g. feature name). The same identifier should be used when enabling back the plugin. The plugin becomes enabled only after all features enabled it back.

    Disabling and enabling a plugin:

    plugin.isEnabled; // -> true
    plugin.forceDisabled( 'MyFeature' );
    plugin.isEnabled; // -> false
    plugin.clearForceDisabled( 'MyFeature' );
    plugin.isEnabled; // -> true
    

    Plugin disabled by multiple features:

    plugin.forceDisabled( 'MyFeature' );
    plugin.forceDisabled( 'OtherFeature' );
    plugin.clearForceDisabled( 'MyFeature' );
    plugin.isEnabled; // -> false
    plugin.clearForceDisabled( 'OtherFeature' );
    plugin.isEnabled; // -> true
    

    Multiple disabling with the same identifier is redundant:

    plugin.forceDisabled( 'MyFeature' );
    plugin.forceDisabled( 'MyFeature' );
    plugin.clearForceDisabled( 'MyFeature' );
    plugin.isEnabled; // -> true
    

    Note: some plugins or algorithms may have more complex logic when it comes to enabling or disabling certain plugins, so the plugin might be still disabled after clearForceDisabled was used.

    Parameters

    id : String

    Unique identifier for disabling. Use the same id when enabling back the plugin.

  • hasView( view ) → Boolean

    Returns true when the given view is in one of the stacks. Otherwise returns false.

    Parameters

    view : View

    Returns

    Boolean
  • init() → null | Promise

    inherited

    The second stage (after plugin constructor) of the plugin initialization. Unlike the plugin constructor this method can be asynchronous.

    A plugin's init() method is called after its dependencies are initialized, so in the same order as the constructors of these plugins.

    Note: This method is optional. A plugin instance does not need to have it defined.

    Returns

    null | Promise
  • listenTo( emitter, event, callback, [ options ] = { [options.priority] } )

    mixed

    Registers a callback function to be executed when an event is fired in a specific (emitter) object.

    Events can be grouped in namespaces using :. When namespaced event is fired, it additionally fires all callbacks for that namespace.

    // myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
    myEmitter.on( 'myGroup', genericCallback );
    myEmitter.on( 'myGroup:myEvent', specificCallback );
    
    // genericCallback is fired.
    myEmitter.fire( 'myGroup' );
    // both genericCallback and specificCallback are fired.
    myEmitter.fire( 'myGroup:myEvent' );
    // genericCallback is fired even though there are no callbacks for "foo".
    myEmitter.fire( 'myGroup:foo' );
    

    An event callback can stop the event and set the return value of the fire method.

    Parameters

    emitter : Emitter

    The object that fires the event.

    event : String

    The name of the event.

    callback : function

    The function to be called on event.

    [ options ] : Object

    Additional options.

    Properties
    [ options.priority ] : PriorityString | Number

    The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.

    Defaults to 'normal'

    Defaults to {}

  • off( event, callback )

    mixed

    Stops executing the callback on the given event. Shorthand for this.stopListening( this, event, callback ).

    Parameters

    event : String

    The name of the event.

    callback : function

    The function to stop being called.

  • on( event, callback, [ options ] = { [options.priority] } )

    mixed

    Registers a callback function to be executed when an event is fired.

    Shorthand for this.listenTo( this, event, callback, options ) (it makes the emitter listen on itself).

    Parameters

    event : String

    The name of the event.

    callback : function

    The function to be called on event.

    [ options ] : Object

    Additional options.

    Properties
    [ options.priority ] : PriorityString | Number

    The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.

    Defaults to 'normal'

    Defaults to {}

  • once( event, callback, [ options ] = { [options.priority] } )

    mixed

    Registers a callback function to be executed on the next time the event is fired only. This is similar to calling on followed by off in the callback.

    Parameters

    event : String

    The name of the event.

    callback : function

    The function to be called on event.

    [ options ] : Object

    Additional options.

    Properties
    [ options.priority ] : PriorityString | Number

    The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.

    Defaults to 'normal'

    Defaults to {}

  • remove( view )

    Removes the given view from the stack. If the removed view was visible, the view preceding it in the stack will become visible instead. When there is no view in the stack, the next stack will be displayed. When there are no more stacks, the balloon will hide.

    Parameters

    view : View

    A view to be removed from the balloon.

  • set( name, [ value ] )

    mixed

    Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.

    It accepts also a single object literal containing key/value pairs with properties to be set.

    This method throws the observable-set-cannot-override error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that foo.set( 'bar', 1 ) may be slightly slower than foo.bar = 1.

    Parameters

    name : String | Object

    The property's name or object with name=>value pairs.

    [ value ] : *

    The property's value (if name was passed in the first parameter).

  • showStack( id )

    Shows the last view from the stack of a given ID.

    Parameters

    id : String
  • stopDelegating( [ event ], [ emitter ] )

    mixed

    Stops delegating events. It can be used at different levels:

    • To stop delegating all events.
    • To stop delegating a specific event to all emitters.
    • To stop delegating a specific event to a specific emitter.

    Parameters

    [ event ] : String

    The name of the event to stop delegating. If omitted, stops it all delegations.

    [ emitter ] : Emitter

    (requires event) The object to stop delegating a particular event to. If omitted, stops delegation of event to all emitters.

  • stopListening( [ emitter ], [ event ], [ callback ] )

    mixed

    Stops listening for events. It can be used at different levels:

    • To stop listening to a specific callback.
    • To stop listening to a specific event.
    • To stop listening to all events fired by a specific object.
    • To stop listening to all events fired by all objects.

    Parameters

    [ emitter ] : Emitter

    The object to stop listening to. If omitted, stops it for all objects.

    [ event ] : String

    (Requires the emitter) The name of the event to stop listening to. If omitted, stops it for all events from emitter.

    [ callback ] : function

    (Requires the event) The function to be removed from the call list for the given event.

  • unbind( [ unbindProperties ] )

    mixed

    Removes the binding created with bind.

    // Removes the binding for the 'a' property.
    A.unbind( 'a' );
    
    // Removes bindings for all properties.
    A.unbind();

    Parameters

    [ unbindProperties ] : String

    Observable properties to be unbound. All the bindings will be released if no properties are provided.

  • updatePosition( [ position ] )

    Updates the position of the balloon using the position data of the first visible view in the stack. When new position data is given, the position data of the currently visible view will be updated.

    Parameters

    [ position ] : Options

    position options.

  • _addEventListener( event, callback, [ options ] = { [options.priority] } )

    protected mixed

    Adds callback to emitter for given event.

    Parameters

    event : String

    The name of the event.

    callback : function

    The function to be called on event.

    [ options ] : Object

    Additional options.

    Properties
    [ options.priority ] : PriorityString | Number

    The priority of this event callback. The higher the priority value the sooner the callback will be fired. Events having the same priority are called in the order they were added.

    Defaults to 'normal'

    Defaults to {}

  • _removeEventListener( event, callback )

    protected mixed

    Removes callback from emitter for given event.

    Parameters

    event : String

    The name of the event.

    callback : function

    The function to stop being called.

  • _createFakePanelsView() → View

    private

    Returns

    View
  • _createRotatorView() → RotatorView

    private

    Creates a rotator view.

    Returns

    RotatorView
  • _getBalloonPosition() → Options

    private

    Returns position options of the last view in the stack. This keeps the balloon in the same position when the view is changed.

    Returns

    Options
  • _getStackId( stack ) → String

    private

    Returns the ID of the given stack.

    Parameters

    stack : Set

    Returns

    String
  • _showNextStack()

    private

    Shows the last view from the next stack.

  • _showPrevStack()

    private

    Shows the last view from the previous stack.

  • _showView( data = { [data.view], [data.balloonClassName], [data.withArrow] } )

    private

    Sets the view as the content of the balloon and attaches the balloon using position options of the first view.

    Parameters

    data : Object

    Configuration.

    Properties
    [ data.view ] : View

    The view to show in the balloon.

    [ data.balloonClassName ] : String

    Additional class name which will be added to the balloon.

    Defaults to ''

    [ data.withArrow ] : Boolean

    Whether the balloon should be rendered with an arrow.

    Defaults to true

Events

  • change:_numberOfStacks( eventInfo, name, value, oldValue )

    private

    Fired when the _numberOfStacks property changed value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    Name of the changed property (_numberOfStacks).

    value : Number

    New value of the _numberOfStacks property with given key or null, if operation should remove property.

    oldValue : Number

    Old value of the _numberOfStacks property with given key or null, if property was not set before.

  • change:_singleViewMode( eventInfo, name, value, oldValue )

    private

    Fired when the _singleViewMode property changed value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    Name of the changed property (_singleViewMode).

    value : Boolean

    New value of the _singleViewMode property with given key or null, if operation should remove property.

    oldValue : Boolean

    Old value of the _singleViewMode property with given key or null, if property was not set before.

  • change:isEnabled( eventInfo, name, value, oldValue )

    inherited

    Fired when the isEnabled property changed value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    Name of the changed property (isEnabled).

    value : Boolean

    New value of the isEnabled property with given key or null, if operation should remove property.

    oldValue : Boolean

    Old value of the isEnabled property with given key or null, if property was not set before.

  • change:visibleView( eventInfo, name, value, oldValue )

    Fired when the visibleView property changed value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    Name of the changed property (visibleView).

    value : View | null

    New value of the visibleView property with given key or null, if operation should remove property.

    oldValue : View | null

    Old value of the visibleView property with given key or null, if property was not set before.

  • change:{property}( eventInfo, name, value, oldValue )

    mixed

    Fired when a property changed value.

    observable.set( 'prop', 1 );
    
    observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `${ propertyName } has changed from ${ oldValue } to ${ newValue }` );
    } );
    
    observable.prop = 2; // -> 'prop has changed from 1 to 2'

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    The property name.

    value : *

    The new property value.

    oldValue : *

    The previous property value.

  • set:{property}( eventInfo, name, value, oldValue )

    mixed

    Fired when a property value is going to be set but is not set yet (before the change event is fired).

    You can control the final value of the property by using the event's return property.

    observable.set( 'prop', 1 );
    
    observable.on( 'set:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `Value is going to be changed from ${ oldValue } to ${ newValue }` );
    	console.log( `Current property value is ${ observable[ propertyName ] }` );
    
    	// Let's override the value.
    	evt.return = 3;
    } );
    
    observable.on( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
    	console.log( `Value has changed from ${ oldValue } to ${ newValue }` );
    } );
    
    observable.prop = 2; // -> 'Value is going to be changed from 1 to 2'
                         // -> 'Current property value is 1'
                         // -> 'Value has changed from 1 to 3'
    

    Note: The event is fired even when the new value is the same as the old value.

    Parameters

    eventInfo : EventInfo

    An object containing information about the fired event.

    name : String

    The property name.

    value : *

    The new property value.

    oldValue : *

    The previous property value.